VFX Reel - Gamer Camp 2016
Fireworks VFX - Final Pass
Fireworks VFX - 1st Pass
Pyro Sequence VFX - Final Pass
Pyro Sequence VFX - 1st Pass
Sparks VFX - Final Pass
Sparks VFX - 3rd Pass
Sparks VFX - 2nd Pass
Sparks - 1st Pass
Critical Smash VFX - Final Pass
Critical Smash - 2nd Pass
Critical Smash VFX - 1st Pass
Checkpoint VFX - Final Pass
Checkpoint VFX - 2nd Pass
Checkpoint VFX - 1st Pass
BoostPickedUp VFX - Final Pass
BoostPickedUp VFX - 2nd Pass
BoostPickedUp VFX - 1st Pass
Boost Used VFX - Final Pass
Boost Used VFX - 1st Pass
Slipstream VFX for Player - Final Pass
Slipstream VFX for AI - Final Pass
Slipstream VFX - 2nd Pass
Slipstream VFX - 1st Pass
Volcano Smoke VFX - Final Pass
Volcano Smoke VFX - 1st Pass
1st Pass Boost Effects by combing Mesh Particles and Animated Meshes
Propeller Animation Research
Animated Using Texture Plane
Animated Using Propeller Mesh
Textured the Props in Realistic Art Style
Texture Test for the game
Some early level concepts for floating lands
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